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19" Konig Sideways Wheels 350z 370z G35 Coupe Magnum Charger 300 Mustang Rims on 2040-parts.com

US $495.00
Location:

La Crescenta, California, US

La Crescenta, California, US
:

 $ave Huge...

Four New 19x9.5" Konig "Sideways" Wheels (No Tires), 5x114.3mm Lug pattern with 25mm offset to fit Nissan 350z / 370z G35 and G37 Coupe ... Dodge Magnum Charger / Charger and 1994-04 Ford Mustang

lease double check the fittment of this wheels on your car with a professional "before bidding". Some Vehicles may need spacers and/or modifications to make this wheels fit at buyer's cost.

Fans vote 1969 Camaro as best Chevrolet ever

Wed, 14 Sep 2011

Cover your ears, Corvette lovers--the 1969 Camaro is the best Chevrolet of all time, according to Chevy fans. As part of its centennial celebration, Chevy asked fans to vote online for their favorite vehicle from the marque's 100-year history. Nearly 125,000 people voted, and the Camaro edged out the 1970 Chevelle SS in the final round of the four-round elimination contest.

Jaguar XJ facelift (2007) first news and photos

Thu, 08 Mar 2007

By Ben Barry First Official Pictures 08 March 2007 12:31 The supercharged XKR might have only recently pounced from the starting blocks, but Jaguar has already announced a special edition at Geneva - the XKR Portfolio. While mechanical specifications are almost entirely as per the original model, the Portfolio boasts unique Celestial Black paint, upgraded interior trim and a Bowers and Wilkins stereo system. Power remains unchanged at 420bhp.

Worth a read: Wired's 'Why Getting It Wrong Is the Future of Design'

Thu, 25 Sep 2014

Wired has just published a series of short articles entitled 13 Lessons for Design's New Golden Age. While there are some interesting examples cited in the piece, the concluding article, ‘Why Getting It Wrong Is the Future of Design' by the former creative director of Wired magazine, Scott Dadich, feels like it has particular resonance for car design. Dadich's Wrong Theory uses disruptive examples from the world of art, plus his own experience of working at Wired, to explain how design goes through phases: establishing a direction, creating a set of rules that define that direction and finally someone who dares to break from that direction.