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Fit Suzuki Gsx-r 600 / 750 01 02 03 2001 2002 2003 Fairing Abs Body Kit F13b40 on 2040-parts.com

US $465.00
Location:

Guangzhou, GD, CN

Guangzhou, GD, CN
Returns Accepted:Returns Accepted Refund will be given as:Money back or exchange (buyer's choice) Item must be returned within:30 Days Return policy details:International Buyer Please Note: 1) Import duties,taxes and charges are not including in the item price or shipping charges. These charges are the buyer's responsibility. 2)Please check with your country's customs office to determine what these additional costs will be prior to bidding/buying. Restocking Fee:No Return shipping will be paid by:Buyer

Fairings & Body Work for Sale

Saab finds a buyer

Wed, 13 Jun 2012

Bankrupt automaker Saab has found a buyer. But instead of picking up where the Swedish firm left off, the buyer plans to use Saab's resources for the production of electric cars. The new owners of Saab, a Chinese-Swedish investment group with Japanese backing called National Electric Vehicle Sweden AB (NEVS), did not release details on how much it paid for Saab or how much it planned to invest in the company.

More executive upheaval as GM changes CFO

Thu, 10 Mar 2011

Chris Liddell, the onetime executive hotshot hired from Microsoft and rumored to be a candidate for CEO, is leaving General Motors on April 1. The 52-year-old will be replaced by Dan Ammann, 38, who is GM’s treasurer. Liddell oversaw GM’s historic return to the stock market last year after its 2009 bankruptcy.

Worth a read: Wired's 'Why Getting It Wrong Is the Future of Design'

Thu, 25 Sep 2014

Wired has just published a series of short articles entitled 13 Lessons for Design's New Golden Age. While there are some interesting examples cited in the piece, the concluding article, ‘Why Getting It Wrong Is the Future of Design' by the former creative director of Wired magazine, Scott Dadich, feels like it has particular resonance for car design. Dadich's Wrong Theory uses disruptive examples from the world of art, plus his own experience of working at Wired, to explain how design goes through phases: establishing a direction, creating a set of rules that define that direction and finally someone who dares to break from that direction.