Rear Semi Metallic Disc Brake Pad Kit Full Set With Lifetime Warranty on 2040-parts.com
Alexandria Bay, New York, US
Pads & Shoes for Sale
- Premium front & rear metallic disc brake pads 2 full complete sets 4 pair 8 pads(US $79.98)
- Front semi metallic disc brake pad kit full set with lifetime warranty(US $33.60)
- New premium complete set of rear metallic disc brake pads with shims(US $20.28)
- Complete set of front and rear premium brake pads with lifetime warranty(US $28.98)
- Complete set of front and rear premium brake pads with lifetime warranty(US $91.98)
- Premium front & rear metallic disc brake pads 2 full complete sets 4 pair 8 pads(US $57.98)
Mazda CX-5 crossover to get a diesel-engine option for 2014
Mon, 05 Sep 2011Mazda's CX-5 compact crossover will get a diesel option for the 2014 model year, according to a source familiar with the company's plans. The CX-5 goes on sale in the United States in February with a 2.0-liter gasoline engine. The vehicle will have Mazda's new Skyactiv fuel-saving technologies, which include direct-injection engines, a more efficient transmission and a lightweight frame and chassis.
Fiat Freemont (2011): the Italian Dodge Journey
Mon, 24 Jan 2011This is the new Fiat Freemont, a new seven-seat crossover that will be unveiled at the 2011 Geneva motor show. Based on the Dodge Journey, it’s the first Fiat vehicle to come out of the company’s partnership with the Chrysler Group. It’s built in Mexico, alongside its Dodge sibling, and in the same factory where US-spec Fiat 500s are built.
Worth a read: Wired's 'Why Getting It Wrong Is the Future of Design'
Thu, 25 Sep 2014Wired has just published a series of short articles entitled 13 Lessons for Design's New Golden Age. While there are some interesting examples cited in the piece, the concluding article, ‘Why Getting It Wrong Is the Future of Design' by the former creative director of Wired magazine, Scott Dadich, feels like it has particular resonance for car design. Dadich's Wrong Theory uses disruptive examples from the world of art, plus his own experience of working at Wired, to explain how design goes through phases: establishing a direction, creating a set of rules that define that direction and finally someone who dares to break from that direction.