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CDN-GM Interactive Competition: Phase 2 deadline extended until Sunday 28 September
Fri, 26 Sep 2014Due to the number and quality of the entries that are still pouring in we've extended the deadline for this phase of the CDN-GM Interactive Design Competition to give you a couple more days to upload your work. Remember that during this phase, while your design needn't be fully finalized, you should be firming up your major themes based on your Phase 1 work and the feedback comments from the Mentors and your peers. The entrants progressing to Phase 3 will be announced next week for the final phase of this year's contest ahead of the announcement of the winners in January.
Video: Behind-the-scenes at the CDN-GM Interactive Design Competition 2013 awards ceremony
Mon, 27 Jan 2014The 2013 edition of the CDN-GM Interactive Design Competition saw the largest number of participants and entries ever, and produced an outstanding standard of work. In this video, filmed at the awards ceremony that took place at the North American International Auto Show, judges explain the competition structure and the benefits that both GM and the students get from the experience. Winning students also reveal how participating in the competition provided a platform for them to launch their careers and gain exposure to the world's biggest carmakers.
Worth a read: Wired's 'Why Getting It Wrong Is the Future of Design'
Thu, 25 Sep 2014Wired has just published a series of short articles entitled 13 Lessons for Design's New Golden Age. While there are some interesting examples cited in the piece, the concluding article, ‘Why Getting It Wrong Is the Future of Design' by the former creative director of Wired magazine, Scott Dadich, feels like it has particular resonance for car design. Dadich's Wrong Theory uses disruptive examples from the world of art, plus his own experience of working at Wired, to explain how design goes through phases: establishing a direction, creating a set of rules that define that direction and finally someone who dares to break from that direction.